How to Ship Your Indie Game on Steam

A free, step-by-step checklist from first concept to post-launch — with prescriptive steps, curated resources, and the order to do it all in.

How to read it

Pick a phase from the sidebar. Expand any step for details, instructions, and links to external guides.

Follow the order

Phases are sequenced deliberately. Some overlap, but the order reflects real dependencies — business setup before store page, store page before marketing, and so on.

We link, not lecture

This guide curates the best existing resources — Steamworks docs, How To Market A Game, GDC talks — rather than reinventing them.

Want progress tracking? — register for early access to check off steps, see what to do next, and pick up where you left off.

Get Early Access

Marketing Foundation

Build your audience, establish your social media presence, and create the community infrastructure that will support your launch.

6-12 months before launch