How to Ship Your Indie Game on Steam

A free, step-by-step checklist from first concept to post-launch — with prescriptive steps, curated resources, and the order to do it all in.

How to read it

Pick a phase from the sidebar. Expand any step for details, instructions, and links to external guides.

Follow the order

Phases are sequenced deliberately. Some overlap, but the order reflects real dependencies — business setup before store page, store page before marketing, and so on.

We link, not lecture

This guide curates the best existing resources — Steamworks docs, How To Market A Game, GDC talks — rather than reinventing them.

Want progress tracking? — register for early access to check off steps, see what to do next, and pick up where you left off.

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Pre-Launch Marketing Ramp

Maximize wishlist velocity, execute Steam Next Fest, conduct press/influencer outreach, and prepare all launch-day assets.

3-6 months before launch